There are a lot of smart people out there, and a modding group will keep this great game going for a long time. You guys should band together in a group and see what's possible, put your heads together, maybe establish a modding forum and web site separate from the EIDOS forum so you can come up with some mods to share. Judging from that, there seems to be a substantial number of people interested in modding this game. My unpacker for Battlestations Pacific is getting close to 200 downloads already. SetRoleAvailable(Mission.Soryu,EROLF_ALL,PLAYER_5) Mission.Soryu = FindEntity("IC - Soryu 01") Use an existing ship as an example.įor instance, the existing ship Soryu in 3_scene1IC1.mpak: Also in "3_scene1ICx" file" set its party affiliation and role. Add the ship to the scene file "2_scene1ICx", then instantiate it (bring it into existance) in the corresponding island capture script "3_scene1ICx" file. The file changes look to be roughly the same, so it should work similarly as single missions. Thanks, but is there a way add ships on to the island capture mode?
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